Rules for Self-Assign
The
Rules* for
Self-Assigning
The
idea is that you NEVER leave a single game out there
that
no one else will likely want to take.
On
any given day, a field may have 2, 3, 4, 5, 6 or 7 games on it
1.
Two games on the field – you take both of
them
2. If
the field has 3 games on it, you take all three
3. If
the field has 4 games on it you have three choices:
a. Take all four
b. Take the FIRST two
c. Take the LAST two
4.
If the field has 5 games then...
a. Take the first three or the last three
b. Take the first two or the last two
c. Take all 5 ("Iron Man" award!)
5.
If there are 6 or 7 games then take as many as you want but don't leave
the
first (early) game nor
the last (late) game and don’t leave a "game in the middle"
either.
Remember,
the idea is that you
NEVER leave a single game out there
that
no
one else will likely want
to take.
*These rules all
“disappear” the evening before any still-open
game(s).
At
that
point, take whatever you
want...
How Referee Ranks Work
And how it applies to self-assign
Every game is assigned a rank which is a measure of the level of
difficulty for that game. G2 (U8) game is easier to do than a High
School Rec game. So the G2 game has a lower rank than does the HS Rec
game.
Similarly all referees have a rank (actually, two ranks - we'll get to
that) which defines the assignor's perceived level of game that the
referee is capable of working. Referees have two ranks - one for the
level of games that s/he can work as the Center (or Solo) Referee and
another for the level of games s/he can work as an Assistant Referee.
New youth referees - with no game history - are assigned the easiest
games to work.
For THJSL and Westside
SC these are as the Center (Solo) for the G2 (2nd
Grade) games and as an Assistant Referee ("AR") for Grade 5 and Grade 6
games.
As the referee works more games and gains both experience and
confidence the
assignor will raise the referee's rank(s) so they can work higher level
games.
When
you log on to OregonSoccerCentral you will find some games with green
plus-sign icons and some with little emall icons. Those with the green
plus signs are the ones you can self-assign: your rank is equal to or
greater than the rank of that assignment. Click on the plus sign and go
through the short self-assign process.
The assignments with the
email icon are ranked higher than your rank for that assignment.
Clicking on the icon lets you send a request to the assignor for the
game. NOW
- THIS IS
IMPORTANT:
you need to provide some good reason you think you can do the game.
The
assignor has your rank set too low - so you need to explain why you
think it is too low. (If all you add to the note is "I want to do this
game" I'll just hit the "Delete" button on your email.)
Turning
Back Games
If
you sign up for games and then turn them back you are NOT released from
those games until the Referee Assignor takes you off those games. That
means you can't take some other games - you are still locked into the
first ones. So be careful if you're turning back one set of games in
hopes of taking a different set. By the time the Referee Assignor gets
you released from the first set, the new set might be already taken by
another referee. If that happens, then you might be out of luck because
someone else will have taken your original games!
Updated Newz Yew Kin Yewz
(Updated Fall 2019)
G2 Goalkeepers
Restrictions on G3 and G4 Goalkeeper Distribution of the Ball
Substitution Procedure
G2
Goalkeepers
- This is real simple - there
are NO GOALKEEPERS at the G2 level.
- ALL four players
from each team are to be near the active area of
play, with none "hanging out" just in front of his/her goal while play
is going on fairly far upfield.
- This does not, preclude,
however, one of the players dropping back to a defensive position when
his/her teams loses possession.
- But not right in front to the goal...!
- As a side note, all goal kicks at G2 are taken from the
endline.
- If you have a goal area (mistakenly) marked on the field,
IGNORE IT.
Restrictions
on G3 and G4 GoalKeepers Distribution of the Ball
There are restrictions on Goalkeeper kicks at the
G3 and G4 levels
- At G3 and G4
both the Goal Areas and
Penalty Areas marked.
- The goalkeeper is allowed to pick up the ball whenever it is in the Penalty Area or Goal Area.
- When putting the ball back
into
play the G3/G4
goalkeeper is not permitted to punt or dropkick the ball.
- When the 'keeper takes
possession
of the ball (e.g., saving
an attempt on goal) s/he can do one of two things:
1.
Either
First...
Place the ball anywhere
inside the Penalty Area
Then:
Pass the ball out to a
team-mate by foot
2.
Or
Throw the ball out by hand
- On a goal kick, the ball
will be placed anywhere in the Goal
Area.
- The ball will be
distributed by passing (place-kicking) it to a team-mate
- In both situations the kicker's/thrower's
opponents will
retreat - quickly - out beyond the Build
Out Line
- Once the ball is distributed (place-kicked or
thrown) it is in not in play until...
- ...Either
it
is touched by a
team-mate of the kicker/thrower
- ...Or
it
passes directly beyond
the Build Out Line
- Not until the
ball is in play -
as described above - are
the 'keeper's opponents allowed to challenge for the ball
- Just
as in the situation of a quick free kick, the 'keeper may choose to
make a "quick play" and distribute the ball before the opponents have
retreated beyond the Build Out Line
- If
the 'keeper should punt or drop-kick the ball, the restart is an
indirect kick for the 'keeper's opponents at the point of the infraction
- Remember
that if the infraction occurs in the Goal Area then the ball is placed
on the Goal Area line parallel to the goal at a spot nearest the point
of infraction..
- In
this case the 'keeper's team-mates are allowed to stand on the
goal-line, between the cones (G2) or goalposts (G3/G4) to block the
shot on goal.
- Note that
for the first few weeks of the season it is recommended
that on the first infraction of this rule the referee should stop play,
remind the 'keeper - and the coach - of this rule and give the
'keeper a "do-over" to properly distribute the ball.
Substitution
Procedure
- All
substitutes enter ONLY at
midline
- No players
jumping up from the
bench to come in when the
ball goes out of play
- Coaches
must have the
discipline to get their substitutes
to midline prior
to the stoppage
- Referees are not
allowed to deny any
substitution request
- In contrast to the updated Laws of of the Game 2019-2020,
outgoing player(s) shall not
exit the field at the nearest boundary line.
- Instead the outgoing player(s) must exit
at midline on the team side.
Summary of IFAB Law Changes for 2019-2020
The following summarises the main Law
changes for 2019/20 with an explanation for the changes (in
alphabetical
order).
Dropped ball - Laws 8 & 9
Changes
- If play is stopped inside the penalty area, the
ball will be dropped for the goalkeeper
- If play is stopped outside the penalty area, the
ball will be dropped for one player of the team that last touched the
ball at the point of the last touch
- In all cases, all the other players (of both teams)
must be at least 4m (4.5yds) away
- If the ball touches the referee (or another match
official) and goes into the goal, team possession changes or a
promising attack starts, a dropped ball is awarded
- For
example, if the ball glances off the referee and goes into touch for a
throw-in, this would normally result in a change of team possession:
White kicked it, Blue would get a throw-in. Consequently, the referee
will conduct a dropped ball for a player of the team that kicked the
ball (White, in this case), at the pont where it was last touced by a
player (again, White in this case).
Explanation
- The current dropped ball procedure often leads to a
‘manufactured’ restart which is ‘exploited’ unfairly (e.g. kicking the
ball out for a throw-in deep in the opponents’ half) or an aggressive
confrontation. Returning the ball to the team that last played it
restores what was ‘lost’ when play was stopped, except in the penalty
area where it is simpler to return the ball to the goalkeeper. To
prevent that team gaining an unfair advantage, all players of both
teams, except the player receiving the ball, must be at least 4m (4.5
yds) away.
- It can be very unfair if a team gains an advantage
or scores a goal because the ball has hit a match official, especially
the referee.
Free Kicks - Law 13
Changes
- When there is a ‘wall’ of three or more defenders,
the attackers are not allowed within 1m (1 yard) of the wall; an
attacker less than 1m (1yd) from the ‘wall’ when the kick is taken will
be penalised with an indirect free kick
- When the defending team takes a free kick in their
own penalty area, the ball is in play once the kick is taken; it does
not have to leave the penalty area before it can be played
Explanation
- Attackers standing very close to, or in, the
defensive ‘wall’ at a free kick often cause management problems and
waste time. There is no legitimate tactical justification for attackers
to be in the ‘wall’ and their presence is against the ‘spirit of the
game’•and often damages the image of the game.
- The experiment where, at a defending team free kick
in the penalty area, the ball is in play once it is kicked and does not
have to leave the penalty area, has produced a faster and more
constructive restart. Opponents must remain outside the penalty area
and at least 9.15m away until the ball is in play. The same change has
been made to the goal kick (see Law 16).
Goal Celebrations - Law 12
Changes
- A YC for an ‘illegal’ celebration (e.g. removing
the shirt) remains even if the goal is disallowed
Explanation
- Cautions for inappropriate goal celebrations apply
even if the goal is disallowed as the impact (safety, image of the game
etc.) is the same as if the goal was awarded.
Goal Kick - Law 16
Changes
- The ball is in play once the kick is taken; it can
be played before leaving the penalty area
Explanation
The experiment that at a goal kick the ball is in play once it is
kicked, and
does not have to leave the penalty area, has created a faster and more
dynamic/constructive restart to the game. It has reduced the time
‘lost/wasted’
including stopping the tactic of ‘wasting’ time when a defender
deliberately
plays the ball before it leaves the penalty area knowing that all that
will
happen is the goal kick will be retaken. Opponents must remain outside
the
penalty area until the ball is in play
Handball - Law 12
Changes
- Deliberate handball remains an offence
- The following ‘handball’ situations, even if
accidental, will be a free kick:
- The ball goes into the goal after touching an
attacking player’s hand/arm
- A player gains control/possession of the ball after
it has touches their hand/arm and then scores, or creates a
goal-scoring opportunity
- The ball touches a player’s hand/arm which has made
their body unnaturally bigger
- The ball touches a player’s hand/arm when it is
above their shoulder (unless the player has deliberately played the
ball which then touches their hand/arm)
- The following will not usually be a free kick,
unless they are one of the above situations:
- The ball touches a player’s hand/arm directly from
their own head/body/foot or the head/body/foot of another player who is
close/near
- The ball touches a player’s hand/arm which is close
to their body and has not made their body unnaturally bigger
- If a player is falling and the ball touches their
hand/arm when it is between their body and the ground to support the
body (but not extended to make the body bigger)
- If the goalkeeper attempts to ‘clear’ (release into
play) a throw-in or deliberate kick from a team-mate but the
‘clearance’ fails, the goalkeeper can then handle the ball
Explanation
Greater clarity is needed for handball, especially on those occasions
when
‘non- deliberate’ handball is an offence. The re-wording follows a
number of
principles:
- Football does not accept a goal being scored by a
hand/arm (even if accidental)
- Football expects a player to be penalised for
handball if they gain possession/control of the ball from their
hand/arm and gain a major advantage e.g. score or create a goal-scoring
opportunity
- It is natural for a player to put their arm between
their body and the ground for support when falling.
- Having the hand/arm above shoulder height is rarely
a ‘natural’ position and a player is ‘taking a risk’ by having the
hand/arm in that position, including when sliding
- If the ball comes off the player’s body, or off
another player (of either team) who is close by, onto the hands/arms it
is often impossible to avoid contact with the ball
- When the GK clearly kicks or tries to kick the ball
into play, this shows no intention to handle the ball so, if the
‘clearance’ attempt is unsuccessful, the goalkeeper can then handle the
ball without committing an offence
Kick-Off - Law 8
Changes
- The team that wins the toss can now choose to take
the kick-off or which goal to attack (previously they only had the
choice of which goal to attack)
Explanation
- Recent Law changes have made the kick-off more
dynamic (e.g. a goal can be scored directly from the kick-off) so
captains winning the toss often ask to take the kick-off.
Medical Breaks - Law 7
Changes
- Difference between ‘cooling’ breaks (90 secs – 3
mins) and ‘drinks’ breaks (max 1 min)
Explanation
- In the interests of player safety, competition
rules may allow, in certain weather conditions (e.g. high humidity and
temperatures), ‘cooling’ breaks (from ninety seconds to three minutes)
to allow the body’s temperature to fall; they are different from
‘drinks’ breaks (maximum one minute) which are for
rehydration.
Penalty Kick - Law 14
Changes
- The team’s penalty taker can have (quick)
treatment/assessment and then take the kick
- The goalkeeper must not be touching the
goalposts/crossbar/nets; they must not be moving
- The goalkeeper must have at least part of one foot
on/in line with the goal line when the kick is taken; cannot stand
behind the line
Explanation
- It is unfair if the kicker needs
assessment/treatment and then has to leave the field and cannot take
the penalty kick.
- The referee must not signal for the penalty kick to
be taken if the goalkeeper is touching the goalposts, crossbar or net,
or if they are moving e.g. the goalkeeper has kicked/shaken them
- Goalkeepers are not permitted to stand in front of
or behind the line. Allowing the goalkeeper to have only one foot
touching the goal line (or, if jumping, in line with the goal line)
when the penalty kick is taken is a more practical approach as it is
easier to identify if both feet are not on the line. As the kicker can
‘stutter’ in the run, it is reasonable that the goalkeeper can take one
step in anticipation of the kick.
Players' Equipment - Law 4
Changes
- Multi-coloured/patterned undershirts are allowed if
they are the same as the sleeve of the main shirt
Explanation
- Manufacturers now make patterned undershirts whose
sleeves are the same as the main shirt sleeve; these should be allowed
as they help match officials’ decision-making.
Quick free kick and YC/RC - Law 12
Changes
- If the referee is about to issue a YC/RC but the
non-offending team takes the free kick quickly and creates a
goal-scoring opportunity, the referee can delay the YC/RC until the
next stoppage if the offending team was not distracted by the referee
Explanation
- Occasionally, an attack is stopped by a cautionable
(YC) or sending-off (RC) offence and the attacking team takes a quick
free kick which restores the ‘lost’ attack; it is clearly ‘unfair’ if
this ‘new’ attack is stopped to issue the YC/RC. However, if the
referee has distracted the offending team by starting the YC/RC
procedure, the quick free kick is not allowed. For a DOGSO offence, the
player will be cautioned (YC) and not sent-off (RC) because the attack
was re-started (as when advantage is applied for a DOGSO
offence).
Substitutes - Law 3
Changes
- A player who is being substituted must leave the
field by the nearest point on the touchline/goal line (unless the
referee indicates the player can leave quickly/immediately at the
halfway line or a different point because of safety, injury etc.)
- NOTE - instead of complying with this rule, THJSL
will operate in compliance with OYSA's substitution procedure:
- Outgoing
players must exit at midline on the team side
of the field.
Explanation
- To stop a player who is being substituted ‘wasting’
time by leaving slowly at the halfway line (which is not a Law
requirement) the player must leave at the nearest point (as with an
injury) unless the referee indicates otherwise, e.g. if the player can
leave quickly at the halfway line, there is a safety/security issue or
the player leaves on a stretcher. The player must go immediately to the
technical area or dressing room to avoid problems with substitutes,
spectators, or the match officials. A player who infringes
the spirit of this Law should be sanctioned for unsporting behaviour
i.e. delaying the restart of play.
Team Officials - Laws 5 & 12
Changes
- A team official guilty of misconduct will be shown
a YC (caution) or RC (sending-off)*; if the offender cannot be
identified, the senior coach who is in the technical area at the time
will receive the YC/RC * Law 12 will have a list of YC/RC offences
Explanation
- The experiment with YC/RC for misconduct by team
officials has been successful and has revealed many benefits at all
levels, including for young referees dealing with ‘difficult’ adult
coaches. If the offender cannot be identified, the senior
team official (usually the main coach) in the technical area will
receive the YC/RC (as the person responsible for the other team
officials).